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Accessibility Statement

Last updated: March 26, 2026

Our Commitment

ImpostrGames is committed to making this site usable for as many people as possible, including visitors who rely on keyboards, screen readers, browser zoom, reduced-motion preferences, and other assistive technology. We treat accessibility as an ongoing product responsibility rather than a one-time compliance task.

Because ImpostrGames includes both informational content and shared-device party game flows, our accessibility work covers normal website navigation as well as gameplay-specific concerns like turn-taking, prompt readability, and clear instruction screens.

Accessibility Standards

We aim to follow WCAG 2.1 Level AA principles where practical for our current product scope. In practice, that means focusing on:

  • Alternative text for meaningful visual elements
  • Sufficient color contrast for readability
  • Keyboard access for interactive controls
  • Semantic page structure and heading order
  • Consistent labels and navigation across content pages
  • Responsive layouts that work on phones, tablets, and desktop browsers

Current Support Features

The site currently includes several accessibility-minded patterns that improve browsing and content use:

  • Clear page titles and visible section headings
  • Readable text sizes with strong visual separation between sections
  • Keyboard-friendly links, buttons, and footer navigation
  • Alt text for logos and other meaningful images where appropriate
  • Long-form guide pages that emphasize readable content over aggressive monetization
  • Consistent layout patterns for policy pages, support pages, and resource pages

Gameplay-Specific Considerations

Most ImpostrGames sessions are played locally on one shared device. That design can create additional accessibility considerations, especially for players who need more time to process prompts or who use zoom tools. We recommend that hosts:

  • Allow extra time for role reveals and instructions
  • Rotate the device carefully so each player has a fair viewing angle
  • Read setup instructions aloud before the first round begins
  • Choose broader, easier modes for mixed-ability or mixed-age groups
  • Pause between rounds to clarify rules instead of rushing the session

Testing and Review

Accessibility checks are part of routine site maintenance. When we add new pages or update gameplay flows, we review layout consistency, heading order, readability on smaller screens, and whether new content remains understandable without relying too heavily on visual context alone.

We also try to keep important informational pages stable and predictable so returning visitors can find guides, policies, and support content without relearning the site structure.

Known Limitations

Some areas may still need improvement. Shared-device turn passing can be harder for players who need extra privacy or longer reading time, and third-party ad content may not always match the same accessibility standards as our own pages.

If a specific page or interaction is difficult to use, sending the page URL, device type, browser, and a short description of the issue is the fastest way to help us reproduce and fix it.

Feedback and Contact

We welcome feedback from players, teachers, parents, and hosts who encounter accessibility barriers. If you need to report an issue, please use our contact page.

Helpful reports include the page involved, what you were trying to do, your device or browser, and any assistive technology you were using.

We review these reports to prioritize fixes and improve future content updates.

Third-Party Content

Some elements on the site may be provided by third parties, including advertising technologies. We do not control every aspect of third-party accessibility, but we try to keep informational pages focused on readable content and limit unnecessary distraction on guides and policy sections.

Continuous Improvement

Accessibility work continues as the site grows. We expect to keep refining interaction clarity, layout consistency, and content readability as new guides and game modes are added. This statement will be updated when our practices or support process change in a meaningful way.

Fan Game Disclaimer: This is an unofficial fan-made game inspired by Clash Royale. This game is not affiliated with, endorsed by, or sponsored by Supercell. Clash Royale is a trademark of Supercell. This is a free-to-play fan project created for entertainment purposes only. Supercell owns all rights to Clash Royale characters, names, and intellectual property.

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