Last updated: March 26, 2026
ImpostrGames is designed for shared social play. The best rounds are competitive, funny, and thoughtful without turning hostile or exclusionary. These guidelines explain the standards we expect around respectful play, safe custom content, and fair discussion.
Even though most sessions happen locally on one device, the way people use the site still matters. Families, teachers, party hosts, and casual groups all rely on the experience feeling welcoming and easy to manage.
Treat every player with basic respect. You can challenge logic, clues, and voting decisions without insulting the person giving them. Harassment, bullying, hate speech, intimidation, or discriminatory behavior are not acceptable.
Social deduction works best when players feel safe enough to bluff, guess, and be wrong. If a round becomes personal, the quality of the game drops fast.
This site is designed primarily for local, same-device play. Do not spoil the round for others by:
Clues should improve the round, not derail it. In mixed-age or public settings, keep content family-friendly. Avoid:
If you are using Custom Imposter, apply extra care to the words you enter. Avoid slurs, private information, sexual content, or any prompt designed to embarrass a player.
Strong sessions usually have one person controlling pacing. Hosts may need to repeat rules, call time on discussion, rotate speaking order, or reset a round if information was leaked. Support that process instead of arguing over every moderation decision.
Help maintain the spirit of deduction, bluffing, and fair voting:
Because ImpostrGames is built around local sessions, privacy and safety depend partly on the group using it:
If you are using ImpostrGames in a classroom, youth group, or family setting, choose broader themes and set clear expectations before the first round. Our Classroom Playbook and Family Game Night Guide provide more structured advice for those environments.
If you encounter a site issue, a content concern, or a recurring misuse pattern, please contact us. Useful reports include the page involved, the mode being played, and a short description of what happened.
Because most play happens locally, everyday enforcement usually comes from the host, teacher, or group leader. At the site level, we may revise content, tighten guidance, or adjust promoted features if we identify repeated misuse patterns.
The goal is not punishment for its own sake. It is to keep the experience fair, replayable, and safe for a wide range of groups.
ImpostrGames works best when people are creative, observant, and willing to laugh at a bad bluff or a surprising vote. Keep the competition sharp and the atmosphere welcoming.
Fan Game Disclaimer: This is an unofficial fan-made game inspired by Clash Royale. This game is not affiliated with, endorsed by, or sponsored by Supercell. Clash Royale is a trademark of Supercell. This is a free-to-play fan project created for entertainment purposes only. Supercell owns all rights to Clash Royale characters, names, and intellectual property.