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GENERAL IMPOSTER

This is a Mr. White/Imposter style game where you have to guess who is the imposter. Everyone gets the same word or topic to describe, except one player (the imposter) who doesn't know the word. Can you spot who doesn't know it? Learn how to play

Create Your Lobby

0/10 players (3 more needed to start)

About General Imposter

General Imposter is the most flexible mode in our collection. Instead of a fixed theme, players describe everyday words, objects, places, or concepts. This makes it perfect for any group since you can adapt the difficulty to your players' knowledge and interests.

The game works exactly like other imposter modes: the game starts with a role reveal phase where players see their role and the word (if they're a normal player). Then everyone gives clues before voting. The number of imposters scales with your group: 3-4 players have 1 imposter, 5-7 players have 2 imposters, and 8-10 players have 3 imposters. If an imposter is caught, they get one guess. Games can continue after eliminations, allowing multiple voting rounds until all imposters are found.

Need help getting started? Visit our How to Play guide for step-by-step instructions, or check out our Game Guide for strategy tips. For more detailed guides, see our Choosing Game Mode guide and Winning Strategies guide.

General Imposter Host Guide

General Imposter works best as the default mode because it handles mixed-age, mixed-interest groups. The key is category pacing: avoid five similar words in a row (for example, five food words) and keep variety high so clues stay meaningful. When rounds feel stale, switch to a new category family like objects, places, or activities.

Best Use Cases

  • First-time players learning social deduction fundamentals.
  • Family groups that need broad, easy-to-understand vocabulary.
  • Game nights where you want a flexible mode before switching to niche themes.

Host Tips

  • Encourage one-phrase clues rather than full sentences in early rounds.
  • If players keep tying, run a short runoff vote with only tied players.
  • Track streaks for both normal players and imposters to keep motivation high.

Clue Quality Examples

Umbrella: Stronger clue: Portable cover | Risky clue: Used in rain

Library: Stronger clue: Quiet shelves | Risky clue: Books everywhere

Backpack: Stronger clue: Two-strap carry | Risky clue: Bag for school

For broader strategy, read the Game Guide, the Winning Strategies article, and our Editorial Policy.

About This Game: General Imposter is a free-to-play social deduction game created for entertainment purposes. This game is inspired by classic party games like Mr. White and Undercover. Players take turns describing words or topics, while one player (the imposter) doesn't know what everyone else is describing. The goal is to find the imposter or blend in if you're the imposter!

Legal: General Imposter uses generic words and topics that are not copyrighted. This game is completely original and does not infringe on any intellectual property rights. All content is created for entertainment purposes only.

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